A downloadable game

 Our project is a climbing game, inspired by Valley Peaks and Firewatch. Step into the role of a brave park ranger on a mission to save your stranded friend, Randy, as a violent storm brews over the mountains. Navigate treacherous cliffs, unstable rocks, and intensifying weather conditions using unique climbing mechanics, including a web-shooting ability, while uncovering the story through dynamic comic-book-style cutscenes and dialogue.

You'll face challenges that test your skill, strategy, and reflexes—like shaky rocks and limited hang-time—all while racing against time to rescue Randy. With each climb, the storm worsens, the music builds tension, and the stakes get higher. Will you overcome the mountain’s wrath and save your friend?

Key Features

  • Dynamic Climbing Mechanics: Leap, grip, and swing your way to safety using intuitive and satisfying climbing controls.
  • Immersive Environments: Fog, rain, and wind enhance the tension as you scale three progressively challenging stages.
  • Comic-Book Narrative: Experience the story through stunning comic-book-inspired cutscenes and dialogue.
  • Soundtrack That Matches the Intensity: Feel the urgency as the tempo increases with each level.
  • High Risk, High Reward: Precision climbing and quick thinking are key to overcoming obstacles and reaching checkpoints.
  • Replayability: Multiple climbing routes let you choose your own path to each goal.
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    Meet the Team


  • Lubabalo Dlwathi Role: Player Controller, Lead Programmer Contributions: Engineered responsive player controls and core climbing mechanics that bring the gameplay to life.


  • Ivy Chepkwont Role: Project Manager, Lead Level Designer & Sound Designer Contributions: Directed the team, set deadlines, built immersive environments, and crafted atmospheric soundscapes using FMOD and Unity.


  • Brayden Role: UI & Narrative Designer Contributions: Designed and implemented menus, dialogue, and comic-book cutscenes that drive the emotional and visual storytelling.


  • Nigel Role: Art & Assets Specialist Contributions: Sourced and created stunning art assets, shaped the game’s aesthetic, and added immersive particle effects that enhance the world.


  • Download

    Download
    FinalBuild_ToSubmit (2).zip 49 MB

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